

Lethice must have sent out her minions to try to stop the Champion from overthrowing the demons! Want to get to the desert? Someone must have installed a long wall with a gate in it to keep you from exploring the desert to find Tel'Adre! At night, the environment has a depressing shade of greenish tint. Outside the walls of Tel'Adre, there are imp and demon skulls impaled on spikes. You could find dried blood and semen, leftover from the war. There are piles of dead bodies and skeletons everywhere.

The level of encounters in desert are adjusted.īackground changes: Ingnam is relocated to Mareth as the previous world is a desolate wasteland due to the changes. If you don't unlock, Helia won't enter your camp until you do so. You'll need to have unlocked access to High Mountains before you can even do Tower of the Phoenix quest. Level cap is adjusted so it starts at 120 then gets raised by 60 per tier of NG+, all the way up to level 360. You can even start New Game+, up to NG+4! Expect Marae to be level 1890 at maximum NG+ tier. Lethice would be level 116 and Marae would be level 622!Īnd that's not all. That means what was originally level 10 would be level 25 level 15 would be level 44 level 20 would be 66. The level of all encounters are adjusted to n^1.4, rounded down. Want to get to Deepwoods to find Zetaz? The gate is locked so you have to find a key! (And NG++ into NG+ and so on)Įvery night, Imp gang will have 20% chance to come after day 10. Think Dark Souls!Īll NG+ stuff pushed into NG. Want to take your challenge even further? That's where Kaizo CoC would come.

Kaizo Information from the revamp trello:Ĭorruption of Champions: Prepare Your Anus Edition Additionally (tiger)shark-morphs will gain fish gills, so they don't have to stick with those feathery anemone gills anymore. provided me some texts for fish gills and the transition between both types. If someone wants to help me testing, I could upload and share a build with the new implementation. I'd simply implement, that you lose the old one and grow the other one immediately after that.Īny feedback or help would be appreciated, thanks. Transition texts between these two gill types aren't mandatory. It would be nice, if someone could write a short tf text for gaining fish gills, losing them, when you TF away from being a fish type monster and the corresponding player appearance text.

One thing: While most races lose the gills, when they TF shark-morphs keep them, but IMHO a shark-morph with feathery anemone gills on their chest look kinda awkward, so I intend to give them fish gills. Please do me a favor and take a look at the commit comment, too. I have started working on my planned gills rework.
